Design and develop a simple product going through all pertinent stages.
This should comprise of a number of components in an assembly and should be discussed with the lecturer.
Clearly indicate your methodology in developing from initial sketch ideas through to CAD based prototyping, simulation and computer aided manufacturing and onto the hard prototype phase.
For the initial stage prototype this would be paper, card adhesive or similar for the first mock up. Indicative equipment for the next stage could include: Laser cutting, CNC and Rapid Prototyping. You may wish to use other resources to build you prototypes.
There should be clear examples of the use of modern techniques in product development and evidences of research into the area within your report.
This should be presented as a hard copy portfolio including all relevant detail and supporting work. Where relevant reflection on the Delft methodology should be apparent.
You should reference Design methodologies with this assignment, in terms of engineering ( i.e. Pugh) or product design approach (i.e. Delft), the use of digital and physical prototyping and the tools you should have used such idea generation, story boarding. Comment should also be present on the use of CADS and downstream functions such as Rapid Prototyping and advanced manufacturing links.
Key words and how you’ve used it
Models, approaches and perspectives
Reasoning in design
Basic design cycle
Product innovation
Creative problem solving
Vision in product design
Design for emotion
Brand drivern innovation
Service design
Cradle to cradle
Base of the pyramid (BoP) and Emerging markets
Discover
Context mapping
Cultural probes
User observation
Interviews
Questionnaires
Focus group
Customer journey
Mind map
Strategy wheel
Trend analysis
Function analysis
ecoDesign strategy wheel
ecoDesign check list
process tree
fast track life cycle analysis
human power
SWOT analysis
Search areas
Ansoff growth matrix
Miles and snow business strategies
Porter competitive strategies
VRIO analysis
Porter five forces
Perceptual map
Value curve
Define
Collage
Personas
Storyboard
Written scenario
Problem definition
List of requirements
Business model canvas
Marketing mix or 4Ps
Develop
Fish trap model
Analogies and metaphors
Synectics
Brainstorm
Brain writing and drawing
Morphological chart
SCAMPER
WWWWWH
How-tos
Evaluate and decide
Interaction prototyping and evaluation
Product usability evaluation
Product concept evaluation
Emotion measurement instrument (PreMo)
Harris profile
EVR decision matrix
C-box
Itemised response and PMI
Datum method
VALUe
Weighted objectives
Cost price estimation
Articulate and simulate
Role-playing
Design drawing
Technical documentation (TecDoc)
Three-dimensional
Video visualisation
- This should include a rationale for the products design and how it fulfils the brief. 15%
- Fully documented process including manual and computer-based graphics.25%
- Evidence of material, process and manufacturing analysis related to the product. 15%
- Prototype production and evidence of their use and analysis in developing the final design. 20%
- Clear conclusions and discussion outlining the key decision process and how computer based tools assisted in the development process, with clear evidence of the use of referencing to support your discussion. 25%
LO1: Develop novel strategies for the management and deployment of advanced and emerging technologies, tools and techniques.
LO2: Apply knowledge to create original concepts for products, engineering systems or processes.
LO3: Make use of high level skills and abilities to exploit generic and bespoke software tools, solve complex design, configuration or process problems and thereby develop industrially appropriate solutions for delivery to a range of audiences.