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Write 3-5 pages of notes on your observations of the online communities for your game. Starting with a landscape analysis of what different communities are available for your game, and then choose one (the most robust/active) to focus on more in depth.

Use the readings from class to analyze your game’s community. Some things to be looking for may include: What are your game’s portals and generators? What features of an affinity space do you identify? In what ways do you see the community impacting the game? Do you see examples such as those described by Steinkuehler in “Mangle of Play”? Please provide examples (take screenshots of text or other reference materials) to illustrate your writing.

 

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